Virtual Currency
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Streepjescode: 9786139101764
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- bol.comVirtual CurrencyNaar de winkel€ 136,00Op voorraad
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Virtual currency (or in-game currency depending on environment) is used to purchase virtual goods within a variety of online communities; which include social networking websites, virtual worlds and online gaming sites. A key revenue driver within social media, virtual currencies are specific within each game and are used to purchase in-game goods. Characters or avatars in virtual worlds own things within the context of the virtual world and users will collect each games' virtual currency to purchase land, supplies and various items used to enhance their status and add points. Some virtual currencies are time-based, relying upon measurement of in-game achievements in order to accrue exchangeable points.
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